Since we only had 48 hours to work on this project and we were fairly new to Unreal Engine I suggested making a game that wasn't too much for the programmers so we could comfortably figure out what we were doing and have time to sleep.
Since we only had 48 hours to work on this project and we were fairly new to Unreal Engine I suggested making a game that wasn't too much for the programmers so we could comfortably figure out what we were doing and have time to sleep.
After writing the story a majority of my work was done on the last day early in the morning (late at night). In that time I wrote in the lines of dialogue and set up when the player should go to the next level.