Tree of Light

Tree of light was my first game in Unreal Engine 5. I wanted to make a game with the new version of the engine to get myself acquainted with the new layout. This was also the first solo game I made that had more of an emphasis on game design and mechanics.
Goals

Process
Over the summer of 2022 I wanted to practice more in unreal engine. I found a game jam theme randomizer online and wanted to make something from whatever prompt it gave me.
The theme was "Light and Dark" and I immediately thought of a mechanic where Dark objects in darkness don't exist and bright objects in light don't exist.




From this simple mechanic of only being able to interact with things you can see I could see potential for many different levels and interpretations. So after coming up with that mechanic I made it the only mechanic in the entire game. Thus making the game easy to understand.
I had a lot of fun designing levels and small little challenges for this game. Having a good base mechanic really made it easy to come up with fun levels for the player to play through.