I'm an Unreal Developer and Tech Designer with an interest to make new games with unique mechanics and gameplay accessible to as many people as possible!

PictoPath

(Made for the Global Game Jam)

"PictoPath" is a cozy walking sim in which you go on a hike to a hot spring and chat with your uncle

This was a global game jam game that I and a team of 10 others made for the Global Game Jam 2025. The theme for this year was "bubbles" which we ended up interpreting as "thought bubbles".

Gummy Guys

(Made for the Game Developers of Dallas Game Jam 2025)

"Gummy Guys" is a puzzle platformer in which you can split and merge to be in multiple places at once.

The theme for this jam was diminishing returns. I didn't want to make a game about spending money or make a game that was too complex so I had to think outside of the box. I thought of a game which allowed you to split but each time you did, you got weaker.

Adventure is Out There

"Adventure is out there" is a 2D platformer in a paper crafted world full of origami and kids drawings

I wanted to make a game that anyone could enjoy regardless of their experience playing video games. In this game the player can't die but they still have to find their way to the finish line.

Tree of Light

"Tree of Light" is a puzzle platformer that has the unique mechanic of light objects not existing in light and dark objects not existing in dark.

During the summer of 2022 I wanted to make a game but I didn't know exactly what the game should be. I looked up Game Jam prompts and got an interesting one that was simply "Light and Dark" from there I came up with the idea that only objects you could see existed.

WonderWorldCircus

This was made around the time I was experimenting with vector art. So overall I learned a lot when making this game and I had a lot of fun doing it!

WonderWorld Circus was my first solo Unreal Engine Project. This is a point and click horror game made using vector art.

Project:HyperDash

Project HyperDash is my newest and biggest project to date. This game is a culmination of everything I've learned doing game development being put to use.

Project HyperDash is a first person movement shooter that lets the player throw their guns at the enemies.

In this game, the player is able to throw away their weapons and take weapons from enemies. These weapons can be used to attack other enemies or for more movement options.